AI Insights · Timothy · January 2022
Top 5 Paid Games on Android in Finland Q4 2021
Q4 2021 saw notable trends in the performance of the top 5 paid games on Android in Finland. From rising downloads to fluctuating active users, here’s a detailed look at their metrics.
In the fourth quarter of 2021, Finland's top 5 paid games on the Android platform demonstrated varying performance trends in terms of downloads, revenue, and active users. The data, sourced from Sensor Tower, provides valuable insights.
Geometry Dash Lite saw a steady increase in weekly downloads, starting at approximately 1K at the beginning of October and peaking at 1.7K in the week of December 20. The game's weekly active users also showed an upward trend, growing from 37.1K in late September to a peak of 51.6K by mid-December.
Goat Simulator, released in mid-November, experienced a rapid increase in weekly downloads, reaching nearly 3K by the end of December. The game's weekly active users followed a similar trend, rising from just 32 in early December to 4.7K by the end of the month. Revenue for Goat Simulator started to grow as well, with a modest increase from $3 in mid-December to $24 by the end of the month.
Pou had a relatively stable performance. Weekly downloads fluctuated slightly, peaking at 649 in late October before dropping and then rising again to 446 by the end of December. The game's weekly active users showed a slight decline from 26.2K in late September to 23K in late November but rebounded to 25.7K by the end of December. Revenue for Pou remained low but consistent, hovering around $5 to $9 throughout the quarter.
Minecraft maintained steady weekly downloads, averaging around 400 downloads per week. The game's weekly revenue saw a significant spike, doubling from around $2K in early December to $4.5K by the end of the month. Weekly active users remained relatively stable, fluctuating between 28K and 30K throughout the quarter.
Red Ball 4 showed consistent weekly downloads, with a slight increase from 256 in late September to 440 by the end of December. The game's weekly active users also grew steadily, from 3.3K in late September to 4.1K by the end of December. Revenue remained modest but stable, averaging around $7 to $11 weekly.
These trends highlight the diverse performance of paid games on Android in Finland during Q4 2021. For more detailed insights, visit Sensor Tower.